Stage -> Shell -> Grid -> GlassCard -> InsetPanel architecture
Performance budgets respected: blur capped at 8px, shadow capped at var(--ui-shadow-max)
Mission Control
Web-first neutral shell. Contracts validated at runtime.
Progressive enhancement hooks ready. FX overlays remain disabled by default.
Loading deterministic run fixtures
Loading run summaries...
Live event stream
Loading activity feed...
Aggregates from contracts-validated data
Widget registry and layout diagnostics
Loading widget contracts...
Neutral visual baseline only. Premium motion/fx hooks are intentionally disabled.